SwitchActiveBuildTarget vs. buildTarget
Scenario : started out using a modified version of http://wiki.unity3d.com/index.php?title=AutoBuilder but the same "SwitchActiveBuildTarget" was there. Have a post-processing script that's supposed to...
View ArticleUnity 5 to Xcode, where'd iPhoneBundleVersion go?
So in Unity 4 (in ProjectSettings.asset), there was iPhoneShortBundleVersion and iPhoneBundleVersion, which when built to Xcode would control CFBundleShortVersionString and CFBundleVersion,...
View ArticleSwitchActiveBuildTarget vs. buildTarget
Scenario : started out using a modified version of http://wiki.unity3d.com/index.php?title=AutoBuilder but the same "SwitchActiveBuildTarget" was there. Have a post-processing script that's supposed to...
View ArticleUnity 5 to Xcode, where'd iPhoneBundleVersion go?
So in Unity 4 (in ProjectSettings.asset), there was iPhoneShortBundleVersion and iPhoneBundleVersion, which when built to Xcode would control CFBundleShortVersionString and CFBundleVersion,...
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